Watch Payday 3’s Game Launch Proves an Offline Mode is Needed Video

25 sec read

“Payday 3 had a less-than-spectacular launch yesterday, as Starbreeze Studios’ first-person shooter was plagued with server issues. With the developer under scrutiny, the studio’s CEO has apologized for the issues.

“In a post on the social media platform X (formerly Twitter), Starbreeze CEO Tobias Sjögren acknowledged the release day issues.

“”We are so sorry that the infrastructure didn’t hold up as expected, and although it’s impossible to prepare for every scenario – we should be able to do better,” Sjögren wrote. “We work tirelessly until we have restored all services and our players can get back to heisting again without issues!””

Read more at IGN

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